https://www.segasaturno.com/portal/viewtopic.php?f=4&t=13&p=5203#p5203
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Invitado
09 Marzo 2006, 10:48 PM

Re: Se ha vendido una demo jugable de Sonic X-Treme
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[b]NINTENDO 64[/b]


CPU: 64-bit R4300i RISC (93.75MHz) / 64-bit data paths, registers with 5-stage pipelining
Co-processor: 64-bit RISC (62.5MHz)
RAM: 4MB (36Mb) upgradeable
Graphics: Pixel Drawing Processor (RDP) built into co-processor
Colors: 16.7 million (32,000 on screen)
[b]Polygons: 150,000 per second[/b]
Resolution: 640x480 pixels
Sound: 16 to 24-channel 16-bit stereo (up to 100 PCM channels possible)



SATURN

Video

VDP 1 32-bit video display processor
sprite, polygon, and geometry engine
dual 256KB frame buffers for rotation and scaling effects
Texture Mapping
Goraud Shading
512KB cache for textures
VDP 2 32-bit background and scroll plane video display processor
background engine
5 simulataneous scrolling backgrounds
2 simultaneous rotating playfields
[b]200,000 Texture Mapped Polygons/Second
500,000 Flat Shaded Polygons/Second[/b]
up to 60 frames per second animation
24-bit true color graphics 
16. Million Available Colors
320x224, 640x224, and 720x576 Resolution


