https://www.segasaturno.com/portal/viewtopic.php?f=7&t=3248
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Ryo Suzuki
01 Diciembre 2008, 01:21 PM

Nueva versión de Demul
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Version 0.4.9 WIP de este emu de [b]Sega Dreamcast[/b] y [b]Naomi[/b], esto es lo que incluye:

[quote]  # Optional GPU and SPU can be run in a separate thread. For the dual core systems speed increase may range from 20 to 30 percent. Select multithreading is in &#1087;&#1083;&#1072;&#1075;&#1086;&#1085;&#1086;&#1074; (beta?). &#1052;&#1085;&#1086;&#1075;&#1086;&#1087;&#1086;&#1090;&#1086;&#1095;&#1099;&#1081; (multithreaded?) sound may not run as expected.
  # Added function render - to - texture. Rez, re: CVIII, CT, illbleed etc. should appear as expected.
  # Smoothing &#1087;&#1072;&#1083;&#1080;&#1090;&#1088;&#1086;&#1074;&#1099;&#1093; textures. Ikaruga looks as expected.
  # Fixed aica DMA, improved synchronization sound.
  # Added new DMA for pvr2, Sonic Shuffle.c now is started before playing process.
  # Fixed bugs in GD CD-ROM DMA corrected running WinCE GD - f:CD-ROM.
  # Optional included DSP in SPU plugin.
[/quote]
A ver si lo pruebo...


