https://www.segasaturno.com/portal/viewtopic.php?f=6&t=419&p=2310#p2310
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Ashtyr
13 Diciembre 2005, 04:20 AM

Re: Entrevista con el productor de Sonic Riders
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Consejo para traducir Frances y aleman, usad el google, es barato y muy bueno, pero ojo, traducid al ingles , jamas al español.

La pongo en ingles via google, supongo que la entendereis mejor.


The last great name of the video game to have agreed to answer our questions at the time of our espacade London on last 10 November for Sega Vent, Takashi Yuda, producer of Sonic Riders, speaks to us about his play with heart and honesty although the character is not always very loquacious.  Contrary to appearances and the first opinions which emerge some, Sonic Riders does not have anything a clone of F-Zero and Takashi Yuda hopes well to prove it to us.  Here the summary of our head with head.

  INTERVIEW TAKASHI YUDA (Producing of Sonic Riders)

 JeuxActu:  It seems to to me that you have worked at Sega for 15 years.  Which are the projects in which you collaborated?  

Takashi Yuda:  Yes indeed, I worked on the episodes of Sonic on Megradrive, some plays of sport of Sega and I was also realizer on the play Space Channel 5, I do not know if you know the play in France?  

JeuxActu:  So of course, it is appreciated even enough on our premises.  Otherwise to return from there in Sonic Riders, one has like the vague impression that you were strongly inspired by F-Zero.  Is this the case? 

 Takashi Yuda:  I was absolutely not inspired by F-Zero.  Sonic Riders is a play based on the Sonic licence thus by definition, it must be very fast.  I am friendly with the producer of F-Zero but I do not have to in no case tried to plagiarize his play. 

JeuxActu:  Oh but I believe you on word but since certain races in Sonic Riders make étrangement thought of those of F-Zero, I put the question with any chance...  

Takashi Yuda:  Not, no 

JeuxActu inspiration:  New characters make their appearance in Sonic Riders such as Jade The Hawk and did Storm The Albatros, how do without creation these characters?  

Takashi Yuda:  One east meets between us to create his new characters.  There are three in all of them.  

JeuxActu:  Turbulences in Sonic Riders are an effective means to gain of speed.  Except are this natural elements, possible other to go also quickly if one would have the bad luck to pass to side?  

Takashi Yuda:  There are items that one can recover on the road to gain a little speed but not as much as turbulences.  The louper are thus not needed.  

JeuxActu:  It is possible to connect various lifting figures in the airs.  There does it may find it beneficial to carry out these tricks or is this simply an argument moreover to bring fun in the play?  

Takashi Yuda:  There is true to connect the tricks, because one can gain dash with the landing and thus go a little more quickly.  

JeuxActu:  Sonic diversifies more and more.  Do you hope to make of him a character touches with a little like Mario?  

Takashi Yuda:  The Sonic titles are based on the speed of the character, our hedgehog is thus confined with the plays of action.  It will not be able to make golf nor even baseball like Mario.


