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Mensaje Sonic 4 Beta de Wii

#1  Wario The Pumper 18 Enero 2011, 11:42 PM


YouTube Link


You may remember the PartnerNet Leak of Sonic 4: Episode 1 quite a while back, which sent the community into an uproar over several questionable design choices Sega put into the game.

Thanks to a slight slip of the hand on Sega’s part, the company accidentally uploaded the same build up on the Wii’s Shopping Channel over in Japan. For a small period of time, people who purchased the game received this build until it was taken offline and replaced with the actual final build.

But as with all slight slips of the hand, just a few minutes is enough time for things like this to leak out on to the Internet and pop their way onto YouTube. Forum member 1stKirbyever has taken the time of tracking down said leak and recording a 55-minute playthrough of the prototype Wii version, noting differences between this leak, which includes the infamous pinball and mine cart stages, and the final build.

Look below for a full breakdown of differences without watching the whole video.

Citar:
    General Changes:
    -Sonic’s full running animation is almost never used. This was changed in the Final.
    -Level select screen uses pictures of levels instead of a landscape.
    -The opening is different, it fades in from a white screen compared to the final. ESRB logo is also missing.
    -Music is slightly changed.
    -Different loading screen.
    -Cannot go past the end-of-level border.
    -Blue screen tile lacks animation.
    -No lock-on SFX
    -No way to progress to the next act without using the Level Select screen.
    -Super Sonic uses invi. music.
    -Special Stages lack the usage of the Dpad, you must use tilt controls. Lack of jump too.

    SPLASH HILL Changes:

    ACT1
    -Sunflowers lack any dancing animation.

    ACT2
    -Nothing major, a few object changes.

    ACT3
    -Nothing major, a few object changes. Most notable is near the end; missing spikes.

    BOSS
    -Nothing.

    CASINO STREET Changes:

    ACT 1
    -Nothing major, a few object changes.

    ACT 2
    -Everything.
    -Lack of cards.
    -Music. (Dear god.)

    ACT 3
    -Quite a few things; most notable near the end and the lower path.

    BOSS
    -Nothing

    LOST LABYRINTH changes:

    ACT 1
    -Nothing major, a few changes in object placement.

    ACT 2
    -Everything.

    ACT 3
    -Faster wall and more objects during the chase, including a bubble that just stands there and hits you if you use the homing attack on an object.

    BOSS
    -Red Orbinauts are everywhere. That’s about it though.

    MAD GEAR Changes:

    ACT 1
    -More Asterons than normal. Quite a few of them were removed.

    ACT 2
    -Twice as many splicers and Asterons.
    -Bubbles during the vertical moving gear. Including a red rail.

    ACT 3
    -Wall is much faster.
    -Sirens lack any SFX.
    -Some springs are missing and some springs are added.
    -Two 1ups have been moved.

    -E.G.G. Station
    -Checkpoints have been added. (I’m pretty sure they lack any in the Final Build.)

    -Ending/Credits
    -The “Secret” lacks any SFX.


lo saque de sonic retro, lo encontre bien interesante, aun no veo el video entero eso si xD

- TRADUCCION MIA -
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Mensaje Re: [WII] Sonic 4 Beta

#2  RACCAR 19 Enero 2011, 12:42 AM

En Sonic Reikai ya se lleva unos dias hablando de esto. Lo digo por si quereis echar un vistazo alli.  

Esta beta es la misma que se leakeo en version 360 meses antes de salir el juego, solo que en Wii.

Al parecer Sega puso en venta en Japon accidentalmente la beta. Rapidamente la cambiaron por la version final, pero hay quien fue mas rapido y la extrajo para goce y disfrute nuestro. Tiene cambios severos con respecto a la version final.

PD: Las malas lenguas dicen que Sega tiene estos despistes aposta XD
 




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Mensaje Re: [WII] Sonic 4 Beta

#3  Wario The Pumper 19 Enero 2011, 01:40 AM

interesante, iwal yo he estado mas desconectado de los videojuegos, asi qw toy muy perdido xDDD
yo por lo que jugue el sonic 4 retail de wii, vi pocas diferencias (cosas cambiadas de lugar, y el "splash" para elegir stage, es diferente, pero de eso, no mucho
 



 
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Mensaje Re: [WII] Sonic 4 Beta

#4  RACCAR 20 Enero 2011, 12:47 AM

Hay niveles enteros que cambian, como los segundos actos de Casino Street y Lost Labyrinth
 




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Mensaje Re: [WII] Sonic 4 Beta

#5  Wario The Pumper 20 Enero 2011, 05:37 PM

he jugado bien poco el sonic 4 (de suerte los 3 primeros actos y 1 bonus, no tngo wii ni ps3 ni 360 xDDD) asique los que hayan terminado el sonic 4, comparen

una duda, esta beta esta rondando por internet?
 



 
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Mensaje Re: [WII] Sonic 4 Beta

#6  Wario The Pumper 23 Enero 2011, 12:12 AM

agregue la traduccion hecha or mi. si esta mal, me dicen ^^
 



 
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Mensaje Re: [WII] Sonic 4 Beta

#7  saturn_worship 07 Febrero 2011, 12:46 AM

Sega Sega.... siempre igual, descuidandonos como si fuese 1994 hahaha
 



 
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